Monday 20 May 2013


MASH UP

Conflicts of society are the main ingredients in the analytical work of creating architecture. Instead of looking at the conflicts of a given project as limitations, a structure works perceptually as the product of these conflicts and tensions in the psyche of the individual. The reconstruction of an object made necessary by this process of analysis and reduction, involves the use of codes which are themselves meaningful and coherent, and are “a way to incorporate and integrate differences … by tying conflicting interests into a Gordian knot of new ideas.” This involves the dismantling of the preconceptions which would allow one to have a ready-made idea of what a “house” is, and insists that the observer or user carry out a reconstruction of the object.

The ideology of form seems to abandon its own vocation of realism, no sematic distinction exists between functions and forms. An attempt is made to counteract the processes that have concretely risen above the ideological level by recuperating Chaos, they reinforce each other to produce meanings which extend in an unbroken chain from the most habitual and redundant to the most complex and information-laden. Therefore, architects tie conflicting parts together and hereby create something radically new.    



"Yes Is More: The BIG Philosophy" 06 May 2013. ArchDaily. Accessed 15 May 2013. < http://www.archdaily.com/366660 >

Manfredo Tafuri, “Toward a Critique of Architecture Ideology,” Contropiano 1 (January –April 1969). Accessed 15 May 2013. < http://www.uni-weimar.de/cms/fileadmin/uni/files/architektur/atheo/intern/13ss_modernA/The_Theory_of_Architecture_1968.pdf >


Alan Colquhoun, “From Bricolage to Myth, or How to Put Humpty-Dumpty Together Again,” Oppositions 12 (Spring 1978). Accessed 15 May 2013. < http://isites.harvard.edu/fs/docs/icb.topic642734.files/Lefebvre_Production%20of%20Space.pdf  >

Monday 13 May 2013

Sunday 5 May 2013

FINAL SUBMISSION

18 Axonometric Drawings:

1. A process of interlocking connects two different forms, yet the resulting spaces are unpredictable, and the experience can be chaotic. 


2. An iconic and unprecedented architecture should be shared with the rest of the public realm, to act as a catalyst and converge surrounding public spaces.


3. A harsh collision of axes and linearity emerges into a network of disoriented movement through the internal space.


4. Individual, unique entities can be arranged to work harmoniously to contribute to a whole. 



5. The play between mass and void harnesses a harmonious relationship between internal and external spaces.


6. Simplification of exterior leads to an appreciation of the interior and the program structure. 


Electroliquid Aggregation Drawings: 


 Combination of 2 and 5. 

2. An iconic and unprecedented architecture should be shared with the rest of the public realm, to act as a catalyst and converge surrounding public spaces.

5. The play between mass and void harnesses a harmonious relationship between internal and external spaces.

Electroliquid Aggregation: The interplay between mass and void in iconic and unprecedented architecture harnesses a harmonious relationship between internal and external spaces which act as a catalyst for the creation of public spaces. 


Combination of 1 and 6.

1. A process of interlocking connects two different forms, yet the resulting spaces are unpredictable, and the experience can be chaotic. 

 6. Simplification of exterior leads to an appreciation of the interior and the program structure. 



Combination of 3 and 4.

3. A harsh collision of axes and linearity emerges into a network of disoriented movement through the internal space.

4. Individual, unique entities can be arranged to work harmoniously to contribute to a whole.



36 CUSTOM TEXTURES:


IMAGES OF THE LANDFORM AND ARCHITECTURE:

The electroliquid aggregation depicts a tension between mass and void which harmoniously combines to create a public space. The large masses of the monument are representative of Daniel Libeskind's structures and are designed as framings of entranceways which correlate to the vast concrete masses which surround  small windows and hidden entrances in his buildings. 

However, on the left of the monument displayed below, the tension between mass and void is introduced as void spaces are abundantly evident in the masses which levitate above the ground create a meeting space for students. These void spaces are representative of Hans Scharoun's designs which interplay mass and void spaces in balconies and windows to create a unique, open and liberating design. 



Selected Textures:

Dark Texture: This texture relates to the electroliquid aggregation as there is a harmonious relationship between internal and external spaces.

Medium Texture: This textures relates to the electroliquid aggregations as it displays a transition from a great amount of void space to a more solid mass.

Both Textures in Model:

Close Up Detail of Texture:


Light Texture: This light texture relates to the electroliquid aggregation as it displays a relationship between multiple void, blank spaces and darker, solid masses.

Texture in Model:

Close Up Detail of Texture:


A meeting space is created by the interlocking nature and relationship between mass and void under the monument.


The meetings spaces created on the monument. 


Furthermore, the monument also aims to capture the archaic decadence and traditional notion of monumentalism prominent in historical and timeless monuments. The size of the monument aims to dwarf the individual and thus engulf them in the sublimity of the architectural experience that is also created by the buildings of both Daniel  Libeskind and Hans Scharoun.

Aerial View:


The monument lit at night.


*Please note: further images and details are provided in the previous post "progress". 

*Please further note that due to technical difficulties (running windows on a mac) the f1 function of the third person did not work and does therefore not star in the final images. 

LINKS:

Dropbox Sketchup Model:


Dropbox CryEngine3 Model:
PROGRESS

Textures:




CryEngine Progress: